Siege Tower

"Can be deployed in combat just like any troop, but does not move. Fire stones that hit an area and has a very long range (longer than Archer's Tower). This attacks primarily towers and does not loot."

Siege Tower is the first tower that can be used offensively. You can deploy this tower in a battle, just like you would like when you are building a normal tower. This tower does massive AoE damage. The Siege Tower favorite target are defensive towers, when there are no more defensive towers in range it will attack the next closest object, including walls. Siege Tower can be produced in the Blacksmith


The Siege Tower is an Event Item which can only be unlocked at the Event Store. You will need to gain Event Points in the Event to be able to unlock the Event Items.



The Siege Tower originally didn't loot, but now it does loot even though this change hasn't been mentioned anywhere on the official pages or forum. It now has a 1x multiplier on hit for loot, which basically means it loots the damage it does (3300). Normal mercenaries have a 0,45x on hit for loot.

In the 2014-04-07 Update the Siege Tower can now be upgraded up to level 6. The Siege Tower can be upgraded in the Training Chambers.

Level 1 2 3 4 5 6
Might Cost n/a 4.096K 7000K 10000K 16000K 24000K
Gold Cost n/a 554 678 805 1013 1171
Training Time n/a 1d12h 2d6h 3d8h 5d16h 7d12h
Req. Chamber lvl n/a 1 2 3 4 5
Movement speed 0 kph 0 kph 0 kph 0 kph 0 kph 0 kph
Health 1000 1500 2000 3000 3500 4000
Damage 3300 3400 3500 3600 3800 4000
Cost in Resources 750K 800K 900K 1000K 1250K 1500K
Prepare Time 2h 1h50m 1h30m 1h20m 1h 40m

Siege Tower Tips

War of Mercenaries Tips & Tricks Group - Siege Tower Tips

War of Mercenaries Tips & Tricks Group - Siege Tower Tips